Pebbling Club 🐧🪨

  • Depth is all you need: how Antithesis crushes Gradius
    Notes
    Antithesis’ ability to play like a computer, not a human being, is central both to finding bugs and beating side-scrolling shooters.
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  • Give Your Animal Crossing Villagers The Gift Of Linux | Hackaday
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    thanks to the work of [decrazyo] there’s a piece of furniture that you can add to your Animal Crossing house that will never get old: an x86 emulator that boots Linux. As explained in the video below, this trick leverages the fact that Nintendo had already built a highly accurate Nintendo Entertainment System (NES) emulator into Animal Crossing on the GameCube, which could be used to run a handful of classic games from within the player’s virtual living room. But it turns out that you can get that emulator to load a user-provided ROM from the GameCube’s memory card, which opens the doors to all sorts of mischief.
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  • The NES Expansion Port Is Finally Emerging From The Darkness. Why Now?
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    After 39 years, console modders have begun to develop ways to use the Nintendo Entertainment System’s infamous expansion slot, a key example of vestigial manufacturing. In honor of this amazing feat, which is being used to add Bluetooth and Famicom Disk System support to the console, I thought it might be good to take a look back at this fascinating wrinkle of history. Today’s Tedium ponders the legacy of the NES Expansion Port, and where it’s going next.
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  • Famicom Party | Introduction
    Notes
    That dream stuck with me, and after years of being a professional web developer I started learning NES development. (I got a strong nudge in the right direction from Nathan Altice’s excellent I Am Error.) I Am Error. It was hard to know where to begin. There were plenty of resources around the internet, but they were all incomplete or inaccurate in some way. I got started with bunnyboy’s “Nerdy Nights” series on the NintendoAge forums. Then I found tepples’ NROM template on GitHub, and started learning the ca65 assembler. After months of struggling to understand PPU writes, attribute tables, and scroll registers, it all started to click. I’m glad that I had the experience of fighting with these concepts to learn on my own, but I wish that I could have had a guide that started from scratch and taught all of the essentials of NES development.
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  • Write a NES Emulator with JavaScript - Part 1 - Alexander Dickson
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    After getting my JavaScript Chip-8 emulator working, I thought it’d be a good idea to take on the next challenge: the Nintendo Entertainment System (also known as the FamiCom in parts of Asia).
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  • The Best NES Games Under $10 | RetroGaming with Racketboy
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    After adding a console to your collection, the first thing you want to do is get a handful of games to keep you busy with your new toy. This budget-friendly list should help you quickly find which games will start you off well without emptying your wallet.
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  • Metroid Password Format Guide
    Notes
    This document is a guide to the password system used by Metroid for the NES. It applies to the original Metroid 1 released in the US and Europe. I believe the information is also accurate for the hidden Metroid 1 game that can be unlocked in Metroid Prime, and for Metroid Zero Mission for Game Boy Advance.
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  • A Profanity-Laced Video Game Password That Breaks Everything | minimaxir | Max Woolf's Blog
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    ENGAGE RIDLEY M0THER FUCKER
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  • Ben's Blog » μJoypad [+ ..]
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    A couple months ago I saw an article or video of the world’s largest game controller and thought to myself “I bet I could make the smallest” and so I did.
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  • Raspberry Pi in a NES Case - Part 1 - Wiring up the front panel and external connectors // Igor's Blog
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    When mine arrived, I didn’t really know what to use it for, but then it hit me: I can build an emulator box for all the NES and SNES games that I loved to play as a child.
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  • A Metroid marriage proposal that would make the Chozo proud | Joystiq
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    Marriage is a sacred commitment; it's no kind of small thing to consider. You need to show you mean business. You need to put some effort into a proposal. Jered McFerron did when he decided to rewrite the code for the 1986 NES classic, Metroid, in the C++ programming language. This undertaking wasn't initially to propose to his love, Jenni, but struck as an inspiration mid-project when he knew she was the gal for him.
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  • Brain Rot: Nostalgic Memories of the NES - Boing Boing
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  • Retrozone 16 BIT & 8 BIT XMAS 2011 Carts Released (SNES & NES) | Rare Video Games Auctions, Sales & Pricing
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    Retrozones annual Christmas cartridge has finally hit their shelves and this year, there's also a SNES cart!
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  • Movement Mechanics in “The Legend of Zelda” « Troy Gilbert
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    "While Link can move a single pixel at a time, in any direction, the longer he continously moves in any direction the more he gravitates toward aligning himself with the underlying grid of the screen. The tile grid for LoZ is 16 tiles wide by 14 tiles high (including 3 tiles for the status display at the top of the screen). Each tile is 16×16 pixels. Link operates on a half-tile grid, though (32×28 tiles, 8×8 pixels each). As Link moves, if he’s not currently aligned with the half-tile grid, he is adjusted, one pixel at a time, toward the closest correction. As a result, if Link is 4 pixels off alignment he’ll line back up with the grid after moving 4 pixels."
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  • Nintendo Famicom / NES 101: A Beginner’s Guide - racketboy.com
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    "The Nintendo Entertainment System is one of the most iconic video game consoles of all time and was the machine that got many 80s kids hooked on this interactive medium. There’s a lot of ground to cover when talking about this landmark console, but hopefully we cover the most important points here."
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  • The Normative Music Company
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  • Unreality - Ten of the Most Devastating Weapons from NES Games |
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    "Obtaining a new, more powerful weapon during the course on an old-school NES game was always a rush. Tough enemies were suddenly wusses, and an upgraded or new weapon leveled the playing field tremendously. It was tough not to take pleasure in the increased body count of your foes. For this article, I’m not writing about standard or default weapons - like, say, Pit’s bow in Kid Icarus - no matter how cool they may be. Instead, here’s a look at ten of the most devastating weapons that one can acquire in games for the original NES."
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  • Bad Hacks
    Notes
    "If you came here hoping to find a well executed difficulty hack for Super Mario World, a lovingly crafted graphics hack of Zelda 3 or maybe an accurate translation of a Japanese RPG, prepare to be disappointed. This site solely caters for crass mutilations that nobody else wants to deal with. Expect foul language, warped logic, and crude 8-bit nudity. Prepare to journey into worlds crafted by the mentally disturbed and chronically lazy. You have been warned."
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  • FireNes :: Firefox Add-ons
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    "FireNes allows us to play around 2500 Nintendo games, without the need to download anything or emulator or roms. "
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  • nes system built into game cartridge [casemod] on [technabob]
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    "The Fami-Card started out its life as an original Super Mario Brothers cartridge. French modder Kotomi carefully ripped out its guts and transplanted them with the innards of one of those NOAC (NES on a Chip) system clones."
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  • Clash at Demonhead - Wikipedia, the free encyclopedia
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    "Although many games of Japanese origin featured anime-inspired visuals, Demonhead was groundbreaking in its stylized visuals and for the fact that only the cover art was "westernized" for America. As such, it stands as one of the few NES releases to reta
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  • 13 minute Ninja Gaiden speedrun: We are all inadequate - Nintendo Wii Fanboy
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    "That's it. We quit gaming. You guys can go watch the video after the break, then download Ninja Gaiden on the Virtual Console and try it yourselves."
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  • nesvideos - movies: #871
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    "While driving home the point in honour of our other multi-game movie, Baxter and AngerFist prove that Capcom really has been making the same game over and over again by playing Mega Man 3, 4, 5 and 6 using the same input."
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  • GameVideos.com - Street Fighter II rom for the NES
    Notes
    How odd! Guile and Ryu in an NES version of SF2!
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  • benheck.com Forums :: View topic - NES mini (entire NES system in controller!)
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    "I took a famiclone (Super Joy III) and put it in a controller, with a bit of style and quality added."
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  • This document attempts to explain the inner workings of the graphics system used in "Metroid".
    Notes
    'This document attempts to explain the inner workings of the graphics system used in "Metroid".'
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  • RetroZone: Wii
    Notes
    "Authenticity of original controllers with the simplicity of Wii; Plugs directly into the GameCube ports"
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  • YouTube - NES Super Mario World : Final Boss
    Notes
    "This is a video of the Pirated Super Mario World for NES System."
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  • OMG, The Super Mario World Room - Kotaku
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    "Holy Mario! A Ninty fangirl painted the front room of her house to look like Super Mario World, complete with piping and 3D boxes."
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  • Nintendo Archive: Crystalis at Forever Geek
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    "Basically, if you're looking for old fashioned, historically significant, GOOD Action RPG, um...actionthen, Crystalis should be number 1 on your list."
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  • benheck.com
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    "Rather I just had an extra NOAC (NES-on-a-chip) Asian joystick game laying around and figured I may as well do something cool with it instead of letting it collect dust."
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  • Two Decades of Zelda from 1UP.com
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    "Twenty years ago this week -- February 21, 1986 -- thousands of Japanese gamers played The Legend of Zelda for the first time, and their perspective on gaming was forever changed."
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  • Boing Boing: Legend of Zelda pixelblocks
    Notes
    "Nintendo has released a commemorative set of Legend of Zelda pixelblocks to celebrate the game's 20th anniversary."
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  • smb_super_synth.swf (application/x-shockwave-flash Object)
    Notes
    It's a Super Mario Bros soundboard! With sprites from the game as sound buttons
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  • Buy Generation NEX (NES/Famicom) - Always in stock!
    Notes
    "Generation NEX is Messiah's slim and sexy micro version of the beloved Nintendo Entertainment System (NES)."
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  • NESVideos / Super Mario Bros Tricks
    Notes
    "This page attempts to explain all of the tricks and glitches used in the various movies for the different Super Mario Bros. games."
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  • Mike Zornek: MegaManEffect
    Notes
    "When you launch an OS X application, the screen goes dark, stars sweep the night sky and your application’s icon is presented in a blue letter box bar with a cheesy 8-bit music introduction."
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  • 98-026 Nintendo: Game Development for the 8-bit NES
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    Hmm, I think I need to sign up for this class! If only
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