NotesāTourneyā is a game that barely exists. Itās the shadow of an idea that slipped into the world last week during a free-wheeling conversation about design, agency, failure, and whether games can make meaningful statements about the nature of tragedy. To help the discussion along we invented a few imaginary games that could serve as stable reference points in unfamiliar terrain. One of the things we dreamed up is Tourney, a game about maintaining oneās integrity in the face of inevitable decline.Unfurl
Notes"People who are interested in interactive fiction but who havenāt played much or any of it ask me for suggestions from time to time ā not as often as Iād like, of course, but, luckily, once in a while. Iāve had a page of recommendations up on my site since 2005. The games on that list remain good ones, but Iām now updating those recommendations to take into account games from recent years. Iām posting the new recommendations here. Note that many of the people who ask me about IF are of a literary bent, as am I, and my suggestions reflect that."FeedEmbedUnfurl
Notes"The Frotzophone is an interface for making music with interactive fiction. The topography simulated in the game is used to generate sound, as is the player's path through the game. A Frotzophone "performance" looks just like playing a text adventure; but in addition to playing a game, you're also playing music."Unfurl
Notes"Words in interactive fiction individually carry more weight than they carry in static prose, if only because of the amount of attention we demand the player give to each one."FeedEmbedUnfurl
Notes"From an anonymous source close to the company, I've found myself in possession of the "Infocom Drive" ā a complete backup of Infocom's shared network drive from 1989."FeedEmbedUnfurl
Notes"Rather than using a small set of terse programming directives as Inform 6 did, Inform 7 uses a subset of English, in an effort to make interactive fiction programming more accessible to writers who lack a computer programming background."Unfurl
Notes"Made by Videlectrix, Homestar Runner's fictional software design company, Dungeonman 3 sports "state-of-the-art amber monochrome visuals" (circa 1980), real-time simulated medieval English text, a parser that talks back to you, and enough mocked adventurUnfurl
NotesInsanely cool natural language approach to authoring interactive fiction - "brings together the editing, testing, indexing and publishing of interactive fiction within a simple one-window user interface."Unfurl