Pebbling Club 🐧🪨

  • Constraint validation - HTML: HyperText Markup Language | MDN
    Notes
    The creation of web forms has always been a complex task. While marking up the form itself is easy, checking whether each field has a valid and coherent value is more difficult, and informing the user about the problem may become a headache. HTML5 introduced new mechanisms for forms: it added new semantic types for the <input> element and constraint validation to ease the work of checking the form content on the client side. Basic, usual constraints can be checked, without the need for JavaScript, by setting new attributes; more complex constraints can be tested using the Constraint Validation API.
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  • Web Audio Modem
    Notes
    Lately, I've been working with a client where my development computer is not connected to the Internet. This is a huge inconvenience, as the unavailability of Google and Stack Overflow vastly impact my productivity. Only recently have I begun to grasp how much of my time is actually spent copy/pasting between Visual Studio and the browser. My office also features an Internet connected laptop and my development computer expose 3,5 mm jack sockets for audio devices. And thus my problems can be solved! Here's how I made a modem for closing the gap with Web Audio.
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  • HTML5 Drag and Drop Avatar Changer with Resizing and Cropping | CSS-Tricks
    Notes
    Let's create a page where a user can update their avatar with as little friction as possible: they just drop an image anywhere on the page and it's done.
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  • quakejs.com
    Notes
    QuakeJS is a port of ioquake3 to JavaScript with the help of Emscripten.
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  • HTML5 Canvas Scratch Pad
    Notes
    HTML5 Canvas Scratch Pad
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  • Article: Native vs. HTML5: How the auto industry is forcing change for the mobile web
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  • Imperfect Circles – Aesthetic imperfection with fractal subdivision | Rectangle World – HTML5 Canvas and JavaScript: Tutorials and Experiments
    Notes
    Getting a computer to draw a shape in the way that a human would requires programming in some imperfection. The simple idea is to add in some randomization of drawing coordinates, which could be done in various ways. Below are two examples of imperfect circles drawn in an HTML5 canvas with JavaScript, where the imperfection has been added through the use of a fractal-like subdivision algorithm. The imperfection can be subtle, but it is enough to make the image appear to be human-drawn. Although the images are quite simple I find them quite nice to look at.
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  • canvg - Javascript SVG parser and renderer on Canvas - Google Project Hosting
    Notes
    canvg is a SVG parser and renderer. It takes a URL to a SVG file or the text of an SVG file, parses it in JavaScript, and renders the result on a Canvas element. The rendering speed of the examples is about as fast as native SVG.
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  • dat-gui - A lightweight controller library for JavaScript. - Google Project Hosting
    Notes
    A lightweight graphical user interface for changing variables in JavaScript.
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  • Real-time synchronous multiplayer 3D gaming with HTML5 - The Artillery Blog
    Notes
    Six weeks ago we set out to see if we could build a real-time, ā€œtwitchā€ 3D game in the browser using HTML5. We built a few games and were pleasantly surprised with what we achieved.
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  • Announcing Artillery's Project Atlas, a Hardcore RTS for the Browser - The Artillery Blog
    Notes
    The Artillery Platform, which Atlas is built upon, uses JavaScript and WebGL to deliver a high-quality, low-latency multiplayer gaming experience to anyone with a modern web browser. The platform is centered around 3D experiences with real-time multiplayer capability and strong community support. The JavaScript-based game engine features a component-entity design, a modern deferred rendering pipeline, and development tools designed to allow creative expression and super-fast iteration.
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  • Interesting textures with layered fractal gradients | Rectangle World – HTML5 Canvas and JavaScript: Tutorials and Experiments
    Notes
    Here’s another experiment which makes use of a noisy data set defined by fractal subdivision, this time applied to create some interestingly textured gradients
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  • KineticJS HTML5 Canvas Framework
    Notes
    KineticJS is an HTML5 Canvas JavaScript framework that enables high performance animations, transitions, node nesting, layering, filtering, caching, event handling for desktop and mobile applications, and much more. Try it out!
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  • An introduction to the Crafty game engine - Build New Games
    Notes
    In this tutorial, I’ll show you how Crafty makes it easy to make simple, 2D games and I’ll walk you through the process of making a very simple game from start to finish. By the end of the tutorial, you’ll know how to start making your own games from scratch using Crafty and you’ll have our example game built and running in your own development environment which will give you a great jumping-off point for future projects.
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  • Case Study: Auto-Resizing HTML5 Games - HTML5 Rocks
    Notes
    In the summer of 2010, we created Sand Trap, a game that we entered in a competition on HTML5 games for mobile phones. But most mobile phones either displayed only part of the game or made the game too small—making it completely unplayable. So we took it upon ourselves to make the game fluidly adjust to match any resolution. After a bit of re-programming and using ideas outlined in this article, we had a game that scaled across any modern browser, whether it ran in a desktop or a mobile device.
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  • You Don't Know Beans About CoffeeScript – Talks – Aseem Kishore
    Notes
    You've heard of CoffeeScript, and you've probably seen some code in it. But do you really know it? Unless you've written something substantial in it, I contend that you don't.
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  • Bombermine — Massively Bomberman Online with up to 1000 players on the single map
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    Holy cow. MMO BOMBERMAN. The promise of HTML5 multiplayer gaming has been fulfilled. We can all go home, now. http://t.co/9iPyfM0yYm
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  • Build a Street Fighter Demo with CSS Animations and JavaScript
    Notes
    I recently learned a cool technique from Simurai about how to animate PNG sprites with the CSS3 animations' steps() property. The main idea in this technique is to "recreate" some kind of animated GIF but with the tiles of a PNG sprite.
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  • Using WebAPIs to make the web layer more capable ✩ Mozilla Hacks – the Web developer blog
    Notes
    Part of making both Firefox OS and the web as a platform a stronger layer and alternative for developers, we are working on a number of WebAPIs. I’d like to introduce you them here!
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  • HTML5 History / pushState URLs, .htaccess and You - Joss Crowcroft
    Notes
    So, this is basically doing for single-page apps' index.html what we have typically done for PHP apps using index.php as a single entry point for all URL paths. But, I think it's a horrible idea.
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  • Appcache Facts
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  • Building a live green screen with getUserMedia() and MediaStreams - Tim Taubert
    Notes
    This is an admittedly very simple example of a green screen but you can use this little template to manipulate your webcam’s live video stream and build all kinds of fancy demos with it.
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  • gbraad/html5-google-authenticator
    Notes
    A simple Google Authenticator app written in HTML
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  • How to Create a CSS3 Ajax Loading Icon Without Images - SitePoint
    Notes
    Fortunately, CSS3 allows us to create loading icons without images. They’re easy to create, scale, re-color, use on any background and don’t incur image downloads
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  • Atari - Building Atari with CreateJS
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  • WE ARE BACK
    Notes
    Old school demos re-built in HTML5
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  • gritsgame - GRITS is a cross-functional effort to create a boilerplate codebase to provide to HTML5 game developers that are looking to get started using Google's technology stack - Google Project Hosting
    Notes
    The intent is to create a very small, multiplayer game to launch and provide all the source code up to the masses for boilerplate.
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  • javascript - Convert Data URI to File then append to FormData - Stack Overflow
    Notes
    I've been trying to re-implement an HTML5 image uploader like the one on the Mozilla Hacks site, but that works with WebKit browsers. Part of the task is to extract an image file from the canvas object and append it to a FormData object for upload.
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  • The Imgur API - Examples
    Notes
    Uploading - HTML5 Canvas
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  • Uploading directly from HTML5 canvas to imgur — Jonas Wagner's Blog
    Notes
    For an upcoming canvas project I want to give the users the ability to upload the content of the canvas to an image sharing service. When looking for a suitable API I came across imgur.com the registration was trivial, and they support CORS and base64/dataurl uploads, perfect!
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  • radikalFX Ā» Blog Archive Ā» Dynamic image collage with HTML5 and Canvas
    Notes
    My first demo is a simple Canvas element which can be used to make a collage of images.
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  • Sketchpad - Online Paint/Drawing application
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  • lake.js
    Notes
    Lake.js takes an img element and inserts a canvas element displaying the image and its flipped reflection directly after the img element.
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  • Why Publishers Don't Like Apps - Technology Review
    Notes
    Last fall, we moved all the editorial in our apps, including the magazine, into a simple RSS feed in a river of news. We dumped the digital replica. Now we're redesigning Technologyreview.com, which we made entirely free for use, and we'll follow the Financial Times in using HTML5, so that a reader will see Web pages optimized for any device, whether a desktop or laptop computer, a tablet, or a smart phone. Then we'll kill our apps, too.
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  • Dillinger, the last Markdown editor, ever.
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  • BrowserQuest – a massively multiplayer HTML5 (WebSocket + Canvas) game experiment ✩ Mozilla Hacks – the Web developer blog
    Notes
    BrowserQuest is a tribute to classic video-games with a multiplayer twist. You play as a young warrior driven by the thrill of adventure. No princess to save here, just a dangerous world filled with treasures to discover. And it’s all done in glorious HTML5 and JavaScript.
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  • Visual editor sandbox - MediaWiki
    Notes
    Visual editor sandbox
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  • OFF MY LAWN! – Jeffrey Zeldman Presents The Daily Report
    Notes
    It is publishing. It is humanity. It is the vanguard of ideas clashing against the rearguard of commerce. This is not new. This is all to be expected. We must stop raising our eyebrows and chuckling at it. We must decide to accept the world as it is, or to roll up our sleeves and help.
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  • Adobe product manager fingers Apple for death of Flash Player for mobile -- Engadget
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  • Poll: What Is Your Reaction to the Death of Mobile Flash?
    Notes
    The Web is singing this morning. The coming death of Flash on mobile devices has made a lot of tech pundits and developers very happy. There is a big fat "I told you so" coming from all corners the of Internet while all Adobe can do is quietly sit back and rue the day the original iPhone was announced.
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  • Ex-Flash Manager: Adobe Ignored Smartphones Until It Was Too Late
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    A former manager and engineer of Flash at Adobe said today that when the true smartphone revolution came in 2007 with the announcement of the iPhone is 2007, Adobe ignored it. Carlos Icaza co-founded Ansca Mobile, the creators of the Corona SDK, left Adobe in 2007 when his call for embracing the touchscreen smartphone evolution was ignored by Adobe executives.
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  • The mobile app is going the way of the CD-ROM: To the dustbin of history | VentureBeat
    Notes
    For developers, it’s technologically more manageable to build one mobile web app than a half-dozen or even just two native apps. And given the state of mobile web standards, we’re quickly approaching a point where end users can’t tell the difference between the two. All that’s really left is a business model for mobile web apps, Sullivan contends.
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  • TideArt - Web designers: Time to ditch Flash, Silverlight, and embrace HTML5
    Notes
    Yesterday, Adobe announced major job cuts and a company restructuring, and indicated that their focus on Flash may not be what it used to be, by cutting off Flash development on Android and the Playbook. Meanwhile last week, Microsoft was reluctantly admitting that Silverlight isn't a big part of their future either. The message is clear, and even if it means some relearning for long time web designers, it's time to switch to HTML5 if you haven't already.
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  • LukeW | The Web OS is Already Here…
    Notes
    Let me restate that simply. The Web (browser) is inside of every application instead of every application being inside the Web (browser).
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  • Twitter / Ben Ward: Oh for fucks sake. We may ...
    Notes
    @BenWard: Oh for fucks sake. We may as well just "consider replacing all HTML tags with
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  • DZSlides
    Notes
    DZSlides is a one-page-template to build your presentation in HTML5 and CSS3.
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  • [from codepo8] HTML5 Rocks - A Simple TODO list using HTML5 IndexedDB
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  • JPEGs with Alpha Channels?!? | jackadamblog
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  • HTML 5 Chip Tracker
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  • Pixel Editor, free online pixel editor - Pixie
    Notes
    "On Pixie you can create amazing pixel art for free, from anywhere, and share it with the world."
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